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Formula Drift All Access and $2 Off Events

Formula Drift Logo

All Access is a cool way to get some awesome drift car pics onto your computer screen and put an extra 2 bucks in your pocket.

To gain access, go to http://www.formulad.com/all-access/members and enter username “allaccess” and password “driftit“.

Formula Drift’s new All Access features:

  • Formula Drift TV
  • Miss Formula Drift Fan Page ^_^
  • Behind the Scenes Galleries
  • Girls of Formula Drift
  • Wallpaper Downloads
  • Contests and Giveaways

Sorry to say there are no active contests or giveaways at Formula D’s All Access, Miss Formula Drift is hot, but no fan interaction, clicking on a FD Girl takes you to the homepage of Prestigious Models?? Formula Drift TV is a bunch of trailers, the drift car galleries are nice and there are some nice images for your computer in the Wallpaper Downloads section.

Best thing I could find for people attending Formula D events is a $2 Off drift coupon. Just print out this flyer:

Formula Drift Flyer

Drift Japan Summer Sale

Drift Japan Icon

Through August 25th, purchase 2 or more products and receive 25% off your order total.

Coupon Code = SCHOOL308

http://shop.driftjapan.com

2008 Formula Drift Round 5

Rhys Millen drifting Pontiac Solstice GXP

Rhys Millen took first place at Round 5 of Formula Drift held at Evergreen Speedway in Monroe, WA. Considering Rhys might have not even been able to compete this Formula D season after fracturing five vertebrae in his back practicing for a Red Bull stunt, Millen is doing exceptionally well. Sam Hubinette took the overall points lead from last year’s Formula D Champion Tanner Foust and with only two events left this season, it’s still anyone’s game. Next Formula Drift event is September 13 at Infineon Raceway in Sonoma, CA.

2008 Formula Drift Round 5 Results:

  1. Rhys Millen - Pontiac Solstice GXP
  2. Samuel Hubinette – Dodge Viper
  3. Robbie Nishida - Nissan 350Z

Overall Point Standings:

  1. Sam Hubinette - Dodge Viper (409 points)
  2. Tanner Foust - Nissan 350Z (397 points)
  3. Daijiro Yoshihara - Pontiac GTO (366 points)
  4. Rhys Millen - Pontiac Solstice GXP (355 points)
  5. Chris Forsberg - Nissan 350Z (338 points)
  6. Michihiro Takatori - R34 Nissan Skyline (326 points)
  7. Ryan Tuerck - Pontiac Solstice (317 points)
  8. Darren McNamara - Saturn Sky (237 points)
  9. Conrad Grunewald - Chevrolet Corvette (229.25 points)
  10. Robbie Nishida - Nissan 350Z (200.25 points)

2008 D1 Grand Prix Japan Round 5

Daigo Saito drifting Fnatz JZX100 Toyota Chaser

Round 5 of D1 Grand Prix was held at Autoplis (Police Auto Facility) in Oita Prefecture, Japan. Daigo Saito and the Fnatz JZX100 Toyota Chaser took first place. Next D1GP drift event is August 30 and 31 at Ebisu Circuit.

D1GP Japan Round 5 Top Ten:

  1. Daigo Saito - Fnatz JZX100 Toyota Chaser
  2. Ken Nomura - Blitz ER34 Nissan Skyline
  3. Masato Kawabata - Nissan 180SX
  4. Yoichi Imamura - Boss S15 Nissan Silvia
  5. Kazuhiro Tanaka - Team Orange GDB Subaru Impreza
  6. Masao Suenaga - Mazda RX-7
  7. Kuniaki Takahashi - Goodyear JZX100 Toyota Chaser
  8. Nobushige Kumakubo - YUKE, ORC, Cusco, Team Orange CT9A Mitsubishi Lancer EVO
  9. Atsushi Kuroi - Toyo S13 Nissan Silvia
  10. Tsuyoshi Tezuka - Goodyear BNR32 Nissan Skyline

D1GP Japan Overall Points Rankings:

  1. Daigo Saito - Toyota Mark II JZX100 (85 points)
  2. Ken Nomura - Blitz, Dunlop ER34 Nissan Skyline (78 points)
  3. Yoichi Imamura - Boss S15 Nissan Silvia (70 points)
  4. Masao Suenaga - RE Amemiya, Trust, Toyo FD3S Mazda RX-7 (64 points)
  5. Tsuyoshi Tezuka - Goodyear BNR32 Nissan Skyline (60 points)
  6. Masato Kawabata - Nissan 180SX (54 points)
  7. Kazuhiro Tanaka - Team Orange GDB Subaru Impreza (47 points)
  8. Atsushi Kuroi - Toyo S13 Nissan Silvia (44 points)
  9. Takahiro Ueno - JZZ30 Toyota Soarer (43 points)
  10. Toshiki Yoshioka - DRoo-P UZZ40 Lexus SC430 (42 points)

Burnout

Toyota Supra Burnout

Burnouts are traditionally used to warm up a car’s tires before a drag race. Warming up the tires makes the rubber softer increasing traction and also cleans the tires of road debris like gravel – further increasing traction. Slicks or drag radials are needed for a burnout to have noticeable results on the track, as burnouts using street tires do little more than make smoke and destroy rubber.

Burnouts occur when engine power overcomes the tires’ ability to maintain traction with the ground and use of the brakes keep the car from moving forward. Friction between the tires and road surface melts the rubber causing smoke. Drag race tracks typically have a “burnout box” in the staging area where water is sprayed on the ground to help facilitate burnouts. This is the only place on the track where water is permitted and drivers are instructed to first drive around the puddle and then reverse until only the rear wheels meet the water. Keeping the track dry is a major safety concern. Although a burnout is more of an art than science, there is a technology that can make burnouts easier in rear wheel drive cars - a line lock.

A burnout in a car without limited slip differential is known as a “one tire fire” as only one tire spins. When doing a burnout in a FF car, apply the e-brake since it only affects the rear brakes and will help keep the car stationary. If your car has traction control, turn it off before doing a burnout. Oil or bleach can be used on tires to enhance a burnout or allow an underpowered vehicle to perform a burnout.

Burnout Warnings:

  • Never rev the engine and “pop” an automatic transmission into gear, as this can destroy your gearbox. Revving the engine in neutral and jamming it into gear will damage your transmission. Instead, leave the car in Drive, hold the brake (left foot) and rev the engine (right foot) at the same time, then let the brake go.
  • You can break an axle doing a burnout.
  • You can destroy a clutch doing a burnout incorrectly.
  • You can destroy an engine by redlining.

How to do a burnout in FF car:

Manual Transmission Front Wheel Drive Cars

  1. Apply e-brake.
  2. Put the car in first gear.
  3. Rev engine around 4,000 RPM.
  4. Dump the clutch.
  5. Wheels spin.
  6. Manage RPMs and watch out for redline! If you need to shift, do it! It’s called “grabbing gears” and you’ll need to know how to do this to pull off successful donuts.
  7. To stop burnout release e-brake and ease off gas.

Automatic Transmission Front Wheel Drive Cars

  1. Apply e-brake.
  2. Put car in Drive.
  3. Heavy on brake pedal (left foot) and Rev engine around 4,000 RPM (right foot).
  4. Release brake pedal.
  5. Wheels spin.
  6. Manage RPMs.
  7. To stop burnout release e-brake and ease off gas.

How to do a burnout in FR car:

Manual Transmission Rear Wheel Drive Cars

  1. Put the car in first gear.
  2. Rev engine around 4,000 RPM.
  3. In one quick motion, “dump” the clutch and press the brake pedal (left foot) while flooring the gas (right foot).
  4. Wheels spin.
  5. Manage RPMs and brake pressure. The idea is to keep the car still with the brake pedal (left foot) and apply enough horsepower (right foot) to break traction in the rear wheels. Perhaps this aspect of performing a burnout is the hardest – adjusting brake pressure to keep the car motionless while allowing the rear wheels to spin is known as “feathering” or pumping the brakes.
  6. To stop burnout ease off gas.

Automatic Transmission Rear Wheel Drive Cars

  1. Apply brake pedal (left foot).
  2. Put the car in Drive.
  3. Keep holding the brakes (left foot) and floor the gas (right foot).
  4. Manage RPMs and brake pressure. Again the idea is to apply enough brake pressure (left foot) to keep the car motionless and enough gas (right foot) to keep the tires spinning.
  5. To stop burnout ease off gas.

Rollbacks:

A rollback is a burnout performed on an incline. This gives an underpowered car a chance to smoke the tires – thanks gravity!

Manual Transmission Rollback

  1. Find a hill.
  2. Put the car in first gear.
  3. Clutch.
  4. Let car roll backwards down the hill.
  5. Rev engine.
  6. Pop the clutch.
  7. Wheels spin.
  8. Manage RPMs.
  9. To stop burnout ease off gas.
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